


- #3ds max 2011 student edition cracked#
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- #3ds max 2011 student edition android#
- #3ds max 2011 student edition software#
In any case, when you upload an item to the Asset Store, you have to check a box agreeing that you own the assets contained within and have the right to publish them. If I were trying to ask this question to assuage my own fears of being caught violating a EULA, this is exactly how I'd phrase it is all I was really saying. I've read enough of your posts to know you seem like a smart kid, which is why I believe you'd properly veil your question and phrase it in a way to not be self-incriminating. You'd mentioned in other posts that you'd like to pursue publishing on the Asset Store, so this seemed like a natural progression of that train of thought. I wasn't trying to be accusatory, necessarily. Especially since most of those games are created in 3rd world countries without copyright laws. Companies may just not bother how will you shut down a million games? it would cost you more than its worth.
#3ds max 2011 student edition android#
Though I would doubt they would really go that distance over indie games as some people have claimed about half of games on google's android store is likely created by student or pirated software. In reckon autodesk would still have legal rights to take down your game. What would then be the position with your game, where you used assets created by student licenses through no fault of your own. But that does not mean it is.Īlso if you bothered to read the post you would see this thread is about what will happen if we bought assets on the unity store for our game which later down the road was revealed to have been created by student licenses or pirated copies. ^ A lot of things tend to smell like something it isn't.įor example cooking a pig or processed corned beef in a tin can often smell like rancid unwashed maybe even rotten vagina.
#3ds max 2011 student edition software#
The rest depends on local laws and how well law system works.įor example, in some countries pirating expensive produce like AutoCad may result in prison time, because cost of the software surpasses thresold after which the act is considered to be a criminal offense instead of administrative one. Someone who is big and uses pirated software for ocmmercial purposes is very likely to catch attention, be noticed by copyright owner and get a lawsuit. I don't think that ever resulted for positive publicity for the company, though.
#3ds max 2011 student edition cracked#
So what happens when a person uploads a model on the unity store but these models were made with student copies or pirate cracked copies? what happens then? Autodesk will sue you for using it in your game through no fault of your own? what happens to the person who uploads these assets? has there ever been a case where Autodesk tried to sue an Indie Dev?Ĭlick to expand.There were several anti-piracy cases, basically, occasionally a big company tries to make someone a scapegoat and sues them for ridiculous amount of money.
#3ds max 2011 student edition full#
Surely they aren't just giving out these 3 year student licenses on their site by just creating a new fake email and creating a new account every 3 years? if they didn't have a way to verify this they would never have put up those student copies which happen to be 100% full retail copies its not like student versions are limited or anything like that. As I understand Autodesk has ways of checking assets to see if there is meta data and from this they can know what license was used to create it. I am talking about like say someone is using a student copy of MAYA or a Pirated Copy from torrent or something. Click to expand.I am not sure I understand this statement.
